A Landscape Photographer's Guide to Glacier National Park

A Landscape Photographer's Guide to Glacier National Park - Paperback

$29.63
Sale price  $29.63 Regular price 
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A Landscape Photographer's Guide to Glacier National Park

A Landscape Photographer's Guide to Glacier National Park - Paperback

by Anthony Jones
$29.63
Sale price  $29.63 Regular price 

Book Overview

by Anthony Jones (Author)

This book is designed specifically for visitors to Glacier National Park with photography in mind. Its focus is to provide information on specific sites throughout the park (39 in total), including the times of day to be there for the best photographic results, what equipment to utilize, and which techniques to employ in order to capture "the shot." The author provides easy-to-read language and direct advice on all areas of this national park. His advice is suitable for all levels, beginner to professional photographers. With this resource, and other free online resources outlined within the book, the reader will be exactly equipped with the right amount of information required in order to complete his or her visit and return home with a remarkable portfolio of pictures to share with others. Contains reference maps and 123 photographs from within the park and its surrounding areas.

Number of Pages: 138
Dimensions: 0.36 x 8.5 x 5.5 IN
Publication Date: April 17, 2024
ISBN9781732168046
Author Anthony Jones
PublisherRight Angles Photography
GenreArts and Travel
FormatPaperback
PublishedApril 2024
LanguageENG- English
Pages138
Weight1.0 lb
Target AudienceAdults
Print SizeStandard Print

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About Anthony Jones

His dad first introduced him to computer gaming on the Commodore 64, and since Anthony Jones was 15, he has loved rock music and played guitar. But as most people know, being a musician is a tough job, and he just never kept with it enough to make anything out of it.In his early 20s Anthony found himself eventually living in his car, with no real direction. He decided the music stuff wouldn't work out, so he would try the video game industry instead. This is when he attended college to pursue his education in programming. Anthony didn't know the first thing about making games but figured that he had to start somewhere. Once he started, he met people who attended art classes and were drawing. This is when he was introduced to concept art. His life changed after that and he decided to pursue art as his segue into video games.Anthony spent the first year of his college life drawing almost 16 hours a day. He was not an artist, but he was committed to becoming one. He practiced everything and looked at everything with an objective and non-biased opinion on what "art" should be. Also, the Internet was around for him to exploit and use as another tool to learn and educate himself. He did everything he could possibly think of to improve his skills: attending classes, workshops, and events.Five years later Anthony is now an accomplished artist and teacher. He has worked for Sony Santa Monica, Wizards of the Coast, Cryptozoic, Hasbro, Green Dot Films, and many more studios. He has taught at Red Engine Studios, Schoolism, Otis School of Design, and Laguna College of Art Design. He has found that teaching is something he has really come to love. So this book is not only a showcase of the things he loves to draw, but also the process of them.

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