Computer Graphics Programming in OpenGL with C++

Computer Graphics Programming in OpenGL with C++ - Hardcover

$79.99
Sale price  $79.99 Regular price 
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Computer Graphics Programming in OpenGL with C++

Computer Graphics Programming in OpenGL with C++ - Hardcover

by Scott Gordon , John Clevenger
$79.99
Sale price  $79.99 Regular price 

Book Overview

This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book.

ISBN9781501522598
Author Scott Gordon , John Clevenger
PublisherMercury Learning and Information
GenreTechnology
FormatHardcover
PublishedMarch 2024
LanguageENG- English
Pages568
Weight1.0 lb
Target AudienceAdults
Print SizeStandard Print

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About Scott Gordon
V. Scott Gordon, Ph.D. and John Clevenger, Ph.D. are both computer science professors at
About John Clevenger
V. Scott Gordon, Ph.D. and John Clevenger, Ph.D. are both computer science professors at

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